The pro wrestling game made for the fans

Wrestling Gamers United Newsletter #875

Get Real, Asshats

We’re working with an indie fed to bring their stuff into Pro Wrestling X. The contract hasn’t been signed yet and a million things could go wrong between now and then but they’ve been working with us for a very long time and been extremely professional, reasonable, and a joy to work with. I truly believe this will go through and you guys will benefit from the relationship.

But contrast that with some of my other wrestling game developer friends who are experiencing all new levels of hell trying to work with other wrestling feds and individual wrestlers. As much as I love the wrestling world as a fan, as a business it can still very much operate like a batshit carnival of grifters and con men. I feel for my friends because I’ve dealt with this and had to walk away from potential relationships because I just couldn’t bring myself to maintain my composure in a lot of cases.

For example, one former WWE SUPAHSTAR asked for $1 Million dollars, up front, to be a downloadable character. Let’s do the math. A single downloadable character (in a world where modders can do an equal or better job than a developer for free most of the time) might be worth a 99 cent price tag as DLC. Steam takes a 30% cut. The cost to a developer to produce a single character including art and animation ASSUMING they already have most of the wrestler’s generic move set already completed is in the neighborhood of $10k AT LEAST.

And let’s assume (based on real world experience) that the wrestler in question also demands a 50% revenue share. OK fine.But to even earn their development and character licensing cost back they would need to sell over 2.5 MILLION downloads of that wrestler to even break fucking even. Why bother when WWE games recently are lucky to break the 1 million unit barrier? Honestly. It doesn’t make sense especially when you look at the supposed holy grail of wrestling games, Fire Pro Wrestling World, which didn’t even sell a fraction of that number despite being an awesome fucking game.

Indie wrestlers? Most I’ve spoken to are cool, smart, and a pleasure to work with. Some think they are worth five figures…up front. Do the math. I love wrestling and wrestlers. But Pro Wrestling X supporters are not stupid and will not be taken advantage of. When on your way up the ladder of success be mindful of the people you meet. You meet the same people on the way down.

Flashback Friday

Does WWF Royal Rumble for Sega Genesis stand the test of time? Patrick Hickey Jr. of and longtime Pro Wrestling X supporter plays, reacts, and passes his just sentence:

AEW Podcast

I swear, Patrick Hickey is not paying me to post his links. But he was a guest on a good podcast recently that intelligently discussed the AEW situation (and Punk) without the usual smarky douchebaggery:

Question of the Week

Why does it hurt when I pee?

Quote of the Week

“You may see me struggle but you will never see me quit.”-anon

In the meantime and in between time, that’s it, another edition of
Wrestling Gamers United.

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