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      CommentAuthorfullMETAL
    • CommentTimeDec 25th 2010
     
    Welcome to Wrestling Gamers United Newsletter #458

    1) Holiday?
    2) Mic Check
    3) Smack


    1) Holiday?
    **********
    Goooooood morning! I got a new build a few days ago and I saw a lot of things working so much better. I actually saw some perfect gameplay but there is more work to do. It ain't all perfect. Our lead programmer and I have child care set up for the next two weeks as of today so wish us luck. Gonna be working over the holidays and happy to do it. We're on the home stretch here.


    2) Mic Check
    *********
    Of all the stupid damn things to be having issues with. For some reason audio effects aren't playing properly across all sound cards. For instance, you'll do a 10 Punch in the corner but only every second punch will make a sound. No idea why, we just discovered this by chance when I tried a recent build on a different PC than usual. We'll figure it out, but still, you don't anticipate crap like this. Sometimes I really envy console developers.

    3) Smack
    *********
    Hey you know what DOESN'T like a punch? A punch. This week I ended up replacing the strike sounds in Uprising that just weren't doing it for me. I originally recorded actual chops and slaps thinking "oooh look at me and my authentic wrestling sounds" but the end result was pretty anemic audio. The sounds certainly didn't add much feeling of impact. So I beefed them up a bit without sounding too over the top. Hope you like IT!



    In the meantime and in between time, that's it, another edition of
    Wrestling Gamers United.
    Thank you for your support,
    Dave Wishnowski

    PWX on Facebook!
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    Follow PWX drama on Twitter!
    http://twitter.com/prowrestlingx

    PWX on YouTube!
    http://www.youtube.com/user/PWXDave

    PWX Official site!
    http://www.prowrestlingx.com/
  1.  
    Dave,

    2 quick things:

    1. Will we be able to code entrance movies into the game?

    2. Is there entrance animations?


    Thanks in advance
    •  
      CommentAuthorZin5ki
    • CommentTimeDec 28th 2010
     
    Will we have access to the authentic sounds at all?
    I would prefer not to listen to doctored impact samples, in the hope that vocal reactions to strikes would instead convey the impression of force. This worked to great effect in the ASPW games.
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      CommentAuthorPWX_Dave
    • CommentTimeJan 3rd 2011
     
    @MrOpenSource: Sorry my friend but there are no entrances in Uprising. We do have a new indie venue modeled for the next PWX expansion that does include and entrance area so if we include entrances in that expansion we'll give you as much freedom as possible to mod it.

    @Zin5ki: You'll have access to all audio that ships with the game. We haven't really doctored anything with the mat sounds. They are totally 100% unprocessed with no effects added. It's the strike impacts that we had to play with but you could replace those with silence if you so preferred.