One thing that really bugs me about SvR is that in one career mode, your wins and losses are ignored unless they're blowoffs, and in the other, the only acceptable outcome is a victory. You lose popularity otherwise.
Now, anybody who's watched any reasonable amount of wrestling knows this is not the way it works.
It'd be nice if "feuds" in this game could go beyond the win/loss/draw dynamic and measure the impact of a match. As a heel, for example, it's not whether you win or lose, but how much you screw your opponent in the process.
I realize you're a long way from really putting a lot into career mode, but I figured I haven't posted in a while, seemed like a good topic to bring up:)
I think it would be cool to have statistics almost similar to a sports game. Wins. losses, KOs, match length. Tons of different stats. Stuff Like that.