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      CommentAuthorPWX_Dave
    • CommentTimeOct 10th 2008
     
    I've seen a few online web shows featuring behind the scenes game development but they never really worked well. How much excitement can you really relay filming a few guys huddled around a whiteboard? Almost anything Darrell says can't be broadcast publicly anyway so what does that leave us?

    If you were to watch a PWX documentary what would you like to see? What would hold your interest?
    • CommentAuthorOutrider
    • CommentTimeOct 11th 2008
     
    Any good documentary would have to try to be impartial, showing all the good and all the bad. And you have had plenty of both. Showing things like trying to work out that deal, trying to save money, balancing the checkbook, trying to get that one move to work right, the fights, the laughs, , the elation of getting something to work, and reading and reaching out to the fans on this site, just about all of it. They could also give a 'crash course' in the industry itself, to show the audience what it's like. And of course, a bit about what inspired this whole thing in the first place. They can just bleep stuff for tv, but I can picture this showing on like IFC, it would be perfect there, or some independent channel like it.

    If they could take that and somehow fit it into an hour and a half film, I think they would find plenty of interesting content that people would watch.
    I look forward to your emails each week, and I'd be willing to see a film about it.
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      CommentAuthorvaldik
    • CommentTimeOct 11th 2008
     
    You know most documentary films work out because they show the strugle.That might be pretty cool you know.Not how hard it is to make a game,but how the game making influenced the crew's lifes.
    • CommentAuthorTizlor
    • CommentTimeOct 11th 2008
     
    How stressful everything is, the uphill battles you've faced. All the shit that's been dumped on you. Things like that.

    Maybe Dave dry heaving?
  1.  
    I'd really like to see a multi-part documentary focusing on the entire story. A lot of pitcures and interviews and and the like, so as to showcase the awesomeness that is the tale. All leading up to current development.

    I'd like to be reminded how far the game's come since I made the PWX Forever site. ;)
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      CommentAuthoraction937
    • CommentTimeOct 13th 2008
     
    I'd like to see a reality show/documentary that focuses on me watching some gameplay videos or actually playing the damn demo already.
    :)
  2.  
    What I, personally, would like to see in your potential documentary would be (in the following order):

    1) The Main Reason Why (of course you wouldnt entitle it that way but it helps ME give you an idea)
    here you say why you started the whole thing - which is if I remember correctly, the fact you were not pleased by today's wrestling games.
    ((Of course you'll have to try not to say eg. "I did not like Smackdown Shut Your Mouth" because they might take you to court and things like that.))

    2) How the project to make a wrestling game by the fans for the fans (which you should stress out) began
    here you describe how you found the building you would work in and the rest of the crew.

    3) Of course, it hasnt been easy
    here you mention all the problems (well the most important ones) you've faced, like funding issues, and the rest which you see fit.
    Perhaps mentioning Clive would also add up to the concept.

    4) Gameplay sequences of PWX uprising and main advantages

    5) Stand by for release
    Just tell them "coming soon" to "spice things up" and if you're not sure when it's coming out anyway.


    Of course you'll have to film relevant videos for each case.
    +include photos




    Here, I hope I were helpful (if you read through all this, that is)!
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      CommentAuthorMG
    • CommentTimeOct 13th 2008
     
    make it The Office and hire Steve Carell as a fake boss. Just playing.
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      CommentAuthorfullMETAL
    • CommentTimeOct 17th 2008
     
    @ Gib-LesPaul: actually, it was the collective disgust with WrestleMania X-8 for the GameCube that prompted the development of PWX. And I'm pretty sure NO ONE'S going to take Dave and crew to court for mentioning THAT abortion of a wrestling game.