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  1.  
    Hi...I have several questions in regards to PWX's CAW:

    1) Will we be able to assign tag team finishers & which partner will do each part of the tag team finisher? For example say we create the Road Warriors...can we assign them the DoomsDay Device & assign Hawk to come off the top rope each & everytime & Animal to put his opponent on his shoulder each & everytime (& not the other way around)?

    2) Will the double shoulder tackle be in (Master Blasters finisher)?

    3) How many modifiers will be assigned for each caw & what kind of modifiers are they?

    NOTE: Sorry if any of these questions have been asked before.
    •  
      CommentAuthorPWX_Dave
    • CommentTimeAug 7th 2007
     
    1) Yup. As much as possible we are planning to have tag team moves done manually just like you described.

    2) We'll add it to the list!

    3) You mean move damage modifiers? If so, it will resemble VPW2 where you could add the potential for blood or KO to certain moves.
  2.  
    Will we be able to use MP3s as entrance music?

    I know its probably been asked a billion times, so lets make it a billion and one
    • CommentAuthorspudz
    • CommentTimeAug 9th 2007 edited
     
    Billion and two!But I already asked this,so...
    Hey - we have a lot of questions about the CAW's - can we "draw" our own costumes and import them in game?
    Because if that is possible,this will be the most played wrestling game ever.
    •  
      CommentAuthorvaldik
    • CommentTimeAug 9th 2007
     
    Am I want to ask in WWE SmackDown:Here comes the pain The moves of certain wrestlers were folowed by a taunt . For instance Goldberg's finisher when his oponent is on the ground is the spear and when you pres to do the finisher goldberg does the waiting position he always does spears the guy and then makes his taunt.So my question is will we be able to add taunts to our moves and if not could u guys at least add taunts to certain moves like HBK's taunt before sweet chin or the Rock's waiting taunt before the rock bottom?
    •  
      CommentAuthordratsab
    • CommentTimeAug 9th 2007
     
    I think most moves will be generic, which I would prefer anyway. Maybe they will have something like No Mercy's turnbuckle taunt for HBK's tuning up.
    •  
      CommentAuthorPWX_Dave
    • CommentTimeAug 9th 2007
     
    MP3's likely not due to licensing issues. In other words, we can't afford to license MP3 support officially. The engine does however support the free Ogg Vorbis audio codec which sounds better and generates smaller files...or so I'm told.
    • CommentAuthorspudz
    • CommentTimeAug 9th 2007
     
    It doesn't matter how we can import music.It matters - can we import music at all?
    •  
      CommentAuthorPWX_Dave
    • CommentTimeAug 9th 2007
     
    Oh absolutely. Might even be able to mod all sound effects but don't quote me on that.
    •  
      CommentAuthorvaldik
    • CommentTimeAug 10th 2007
     
    Well that's cool =)
    •  
      CommentAuthorMonitor
    • CommentTimeAug 10th 2007
     
    Heh heh,

    I was asking Dave earlier about skinning for this game. (The draw your own costumes question asked by spudz) and was very pleased by what I learned about it. They have some very sweet abilities along those lines and I can't wait for more info from Dave.

    I think everyone is going to be pleased by what he says when the time is ready,
    •  
      CommentAuthorPWX_Dave
    • CommentTimeAug 10th 2007
     
    You think so? Nice! I'm glad you think we're moving in the right direction. We hope PWX is at least as easy to skin as something like Freedom Force.
    •  
      CommentAuthorMonitor
    • CommentTimeAug 10th 2007
     
    Yeah, I think the direction you are going is going to have people REALLY psyched. I know I already am.

    It will take some people a little while to get used too, but once some FAQs come out on it, I think you'll be amazed at how quickly people start cranking out some amazing skins. I can really see just this portion of the CAW blowing up with fan made content.

    Makes me wish I still had a site to host what I'm sure will be a very active side group of the project.
    • CommentAuthorspudz
    • CommentTimeAug 10th 2007
     
    Oh,I can see how a couple of Bulgarian fans quickly set up a host for all kinds of CAW's - from WWE ones to some guys we don't even know...
    If the mod tools are as easy and as useful as I hope they will be,this game will become the most played wrestling game in the entire world.People are going to forget all about THQ or FPW,for real...
    •  
      CommentAuthorvaldik
    • CommentTimeAug 11th 2007
     
    Yo spudz you're right man Bulgarian fans are probably going to start cracking's skins right away just hope that PWX will really be easy to skin.
  3.  
    Can we add move modifiers to tag team finishers such as a KO for the Doomsday Device?

    Thank You.
    •  
      CommentAuthorPWX_Dave
    • CommentTimeAug 13th 2007
     
    I'm hoping you guys are right. If we get a very basic model viewer out to you (all male, female body types) you would probably knock our socks off even if we don't have all of the attire ready to go yet (entrance gear, hair styles, etc).

    Hmmm good question about tagging modifiers to tag moves. I hadn't considered it but come to think of it there shouldn't be a problem at all.
    • CommentAuthorspudz
    • CommentTimeAug 13th 2007
     
    Well yeah,Dave!Even if you do have the exact same faces in CAW mode for let's say Cena,people will still draw their own face (if they are capable of doing so) or try to find a good face shot of Cena and try to import it ingame (if that is possible,of course)
    They will like it if there isn't his exact face or a close to his real face - more of a challenge :)
    •  
      CommentAuthorrichiedef
    • CommentTimeAug 16th 2007 edited
     
    Okay on the issue of CAWS theya re great if u have the options
    U need to include famous items of clothing
    1- Sabu style pants (not everyone wears spandex)
    2 - Shiek Style Shoes
    3 - All the major types of mask's (Abyss half open / old school kane / mankind etc...) including all the horns of Liger, Ultimo, etc. Tiger Mask fur, Great Sasuke style dreads? (if thats the right word) & Hyabausa style cloth & La Parkas style hood
    4- Cloth belts that actual flow ie Sabu, Hayabusa
    5 - Scars and not just set patterns (u could have differnet styles that could be moved into position by the user)
    These extras could be limited like in the Day of Reckoning 2 extras option
    6 - Tassels like the Ultimate Warrior and Konnan (i Have never been able to make these guys)

    I feel all these elements are of great importance in the CAW (face it ppl wanna make Liger/Sabu etc and they wont be happy with a cheap knock off, I know im not each year I try and make Liger/Sabu on SvR)

    Will they have different CAWS for entrance and in ring?
    •  
      CommentAuthorMG
    • CommentTimeAug 16th 2007
     
    Will females be able to fight males.Can females fight in any match.
    •  
      CommentAuthoraction937
    • CommentTimeAug 16th 2007
     
    in regards to richiedef, I definitely would like to second numbers 1,2,4 and 6. I assume 3 would be possible via modding. Also, speaking of modding masks and other props, would we be able to create any models and export them for use in the game? such as a top hat or cane... or weapons, a 2 by 4, a snake bag, a flag, etc.
    •  
      CommentAuthorPWX_Dave
    • CommentTimeAug 17th 2007
     
    Female vs. male for sure.

    Adding modded models? We know we can allow the addition of 'replacement' models for objects of the same general size and usage (stop sign, cookie sheet, etc.) but adding totally new geometry to the game could be an invitation for Glitch City.
    •  
      CommentAuthorvaldik
    • CommentTimeAug 20th 2007
     
    Female vs male yeah I mean that's the easiest cause the game won't make a difference between male and female wrestlers or will it?
    •  
      CommentAuthorPWX_Dave
    • CommentTimeAug 20th 2007
     
    No difference at all. Males and females of similar stats and attributes will behave accordingly.