This might sound like a stupid detail but it's really starting to annoy me and I need your help. We can't get a convincing sound effect for the player walking in the ring. All mat sounds we have are too 'impact-y' and we need something a bit more subtle.
Any of you have a good footfall sound effect we can at least use as a placeholder?
Try and capture the sound of walking in a sandbox (or just use the program to generate noise), and make it just ever-so-slightly crisper in the higher-frequencies of EQ filtering, and then play around with the volume a little. If it sucks, then play around with speed-up or pitch down, or even with delay effects like Chorus or Convolution.
Combine your final product with whatever mic-under-the-ring effects you got going on, and you'll have yourself a quality footfall.