Pro Wrestling X

PWX Archives for November 2006

Screen Shot Saturday #80

We’ve got a wide variety of stuff for this week: great progress on the gymnasium level (featuring new crowd barriers and a wall clock; a new lighting test for the Hammerlock; and a behind-the-scenes of Dave acting like the Big Bossman.

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Screen Shot Saturday #79

More progress has been made on Tim’s gymnasium level, and Brendan’s been working on a new chairshot animation.

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Screen Shot Saturday #78

This week, we’re showing off the three states of damage to our steel chair weapon. we’re also showing how skin files work in PWX (and most modern 3-D games) – flat 2-D images wrapped around a 3-D model.

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Screen Shot Saturday #77

Once again, we’ve listened to fan feedback and improved our Sharpshooter and Rings of Saturn animations. we’ve also got Tim’s new gymnasium renders (very nice) and more behind the scenes of PWX.

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