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Entries for 2006

Screen Shot Saturday #84

Since most of the crew is taking a well-deserved break for the holidays, this will be the last Screen Shot Saturday for the year. THANK YOU for all your feedback and your support, we can’t do this without you. Here’s to a great 2006, and even better things to come in 2007.

Wrestling Gamers United Newsletter #250

Up this week: Winding down; Homebrew release; Link of the Week; Question of the Week

Screen Shot Saturday #83

Better late than never (sorry boss)! we’ve got stills from two new “power move” animations, and the famous “red chair” that Dave talked about this week in his newsletter – shots from a very early level editor.

Wrestling Gamers United Newsletter #249

Up this week: Flowcharts and Red Chairs; Houston update; Fun with key frames!; Link of the Week; Question of the Week

Screen Shot Saturday #82

For our latest installment of Screen Shot Saturday, we’ve got stills from the top-secret game trailer that was shown to investors earlier this week.

Wrestling Gamers United Newsletter #248

Up this week: Investors; AI answers; Animation Design; You Olympic Hero; Link of the Week; Question of the Week

Screen Shot Saturday #81

An introduction to our newest crew member (I hear he’s from Parts Unknown), along with a couple of shots of Cesey in our gymnasium.

Wrestling Gamers United Newsletter #247

Up this week: C-c-cold; PWX AI development; Let the bodies hit the floor; Lawyers, investors, and Telefilm; Link of the Week; Question of the Week

Screen Shot Saturday #80

We’ve got a wide variety of stuff for this week: great progress on the gymnasium level (featuring new crowd barriers and a wall clock; a new lighting test for the Hammerlock; and a behind-the-scenes of Dave acting like the Big Bossman.

Wrestling Gamers United Newsletter #246

Up this week: Who IS this guy?!; Boo hoo hoo; Link of the Week; Question of the Week

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