For Screen Shot Saturday #13, some new wireframes and renders for Tirador, featuring new facial expressions. We’ll also be tracking the progress of the visual style of Pro Wrestling X over the next couple of weeks. The process starts with an initial sketch that will be modified, inked and eventually colored.
A change of pace for Screen Shot Saturday #12. This week’s screens show how the wireframes work on a 3-D model – in this case, a PWX wrestler.
While we are still in the stages of deciding on a final game engine, PWX crew member Brendan keeps churning out the animations.
We’ve reached double digits with our Screen Shot Saturdays! Couple of new submissions and the classic over-the-knee backbreaker.
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