The pro wrestling game made for the fans

Entries for June 2005

Screen Shot Saturday #13

For Screen Shot Saturday #13, some new wireframes and renders for Tirador, featuring new facial expressions. We’ll also be tracking the progress of the visual style of Pro Wrestling X over the next couple of weeks. The process starts with an initial sketch that will be modified, inked and eventually colored.

Wrestling Gamers United Newsletter #173

Up this week: Hi ho, hi ho; PWX pre orders now open!; Poetry submissions…seriously; One Night Stand feedback; Link of the week; Question of the week

Screen Shot Saturday #12

A change of pace for Screen Shot Saturday #12. This week’s screens show how the wireframes work on a 3-D model – in this case, a PWX wrestler.

Wrestling Gamers United Newsletter #172

Up this week: PWX survey and news; PWX supporter pics; How do I crush thee? Let me count the chair shots; ECW gives hope; Link of the week; Question of the week

Screen Shot Saturday #11

While we are still in the stages of deciding on a final game engine, PWX crew member Brendan keeps churning out the animations.

Screen Shot Saturday #10

We’ve reached double digits with our Screen Shot Saturdays! Couple of new submissions and the classic over-the-knee backbreaker.

Wrestling Gamers United Newsletter #170

Up this week: Ch-ch-changes; Look at this video, you know it to be true; Monk; Under new management; Link of the week; Question of the week

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